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/********************************************************************* SAPrefsStatic Copyright (C) 2000 Smaller Animals Software, Inc. This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. http://www.smalleranimals.com smallest@smalleranimals.com **********************************************************************/ // SAPrefsStatic.cpp : implementation file // #include "stdafx.h" #include "../resource.h" #include "SAPrefsStatic.h" #if defined(_DEBUG) && !defined(MMGR) #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CSAPrefsStatic CSAPrefsStatic::CSAPrefsStatic() { m_textClr = ::GetSysColor (COLOR_3DFACE); m_fontWeight = FW_NORMAL; m_fontSize = 12; } CSAPrefsStatic::~CSAPrefsStatic() { if (m_bm.GetSafeHandle()) { m_bm.DeleteObject(); } if (m_captionFont.GetSafeHandle()) { m_captionFont.DeleteObject(); } if (m_nameFont.GetSafeHandle()) { m_nameFont.DeleteObject(); } } BEGIN_MESSAGE_MAP(CSAPrefsStatic, CStatic) //{{AFX_MSG_MAP(CSAPrefsStatic) ON_WM_PAINT() ON_WM_ERASEBKGND() ON_MESSAGE( WM_SETTEXT, OnSetText ) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSAPrefsStatic message handlers void CSAPrefsStatic::OnPaint() { CPaintDC dc(this); // device context for painting CFont *pOldFont = NULL; // Set default font if (m_csFontName=="") { CWnd *pWndParent = GetParent(); if (pWndParent) { dc.SelectObject (pWndParent->GetFont()); } } else { // create a font, if we need to if (m_captionFont.GetSafeHandle()==NULL) { m_captionFont.CreateFont( m_fontSize, 0, 0, 0, m_fontWeight, 0, 0, 0, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, FF_MODERN, m_csFontName); } if (m_captionFont.GetSafeHandle()!=NULL) pOldFont = dc.SelectObject(&m_captionFont); } // Draw text CString strText; GetWindowText(strText); dc.SetTextColor(m_textClr); dc.SetBkMode(TRANSPARENT); // vertical center CRect cr; GetClientRect(cr); cr.left+=5; dc.DrawText( strText, cr, DT_SINGLELINE | DT_LEFT | DT_VCENTER); if (pOldFont) dc.SelectObject(pOldFont); } BOOL CSAPrefsStatic::OnEraseBkgnd(CDC* pDC) { if (!m_bm.GetSafeHandle()) { MakeCaptionBitmap(); } if (m_bm.GetSafeHandle()) { CRect cr; GetClientRect(cr); CDC memDC; memDC.CreateCompatibleDC(pDC); CBitmap *pOB = memDC.SelectObject(&m_bm); pDC->BitBlt(0,0,cr.Width(), cr.Height(), &memDC, 0,0, SRCCOPY); memDC.SelectObject(pOB); } return TRUE; } LRESULT CSAPrefsStatic::OnSetText(WPARAM wParam, LPARAM lParam) { DefWindowProc (WM_SETTEXT, wParam, lParam); Invalidate(TRUE); return 1; } ////////////////// // Helper to paint rectangle with a color. // static void PaintRect(CDC& dc, int x, int y, int w, int h, COLORREF color) { CBrush brush(color); CBrush* pOldBrush = dc.SelectObject(&brush); dc.PatBlt(x, y, w, h, PATCOPY); dc.SelectObject(pOldBrush); } void CSAPrefsStatic::MakeCaptionBitmap() { if (m_bm.m_hObject) return; // already have bitmap; return CRect cr; GetClientRect(cr); int w = cr.Width(); int h = cr.Height(); // Create bitmap same size as caption area and select into memory DC // CWindowDC dcWin(this); CDC dc; dc.CreateCompatibleDC(&dcWin); m_bm.DeleteObject(); m_bm.CreateCompatibleBitmap(&dcWin, w, h); CBitmap* pOldBitmap = dc.SelectObject(&m_bm); COLORREF clrBG = ::GetSysColor(COLOR_3DFACE); // background color int r = GetRValue(clrBG); // red.. int g = GetGValue(clrBG); // ..green int b = GetBValue(clrBG); // ..blue color vals int x = 8*cr.right/8; // start 5/6 of the way right int w1 = x - cr.left; // width of area to shade int NCOLORSHADES = 128; // this many shades in gradient int xDelta= max( w / NCOLORSHADES , 1); // width of one shade band PaintRect(dc, x, 0, cr.right-x, h, clrBG); while (x > xDelta) { // paint bands right to left x -= xDelta; // next band int wmx2 = (w1-x)*(w1-x); // w minus x squared int w2 = w1*w1; // w squared PaintRect(dc, x, 0, xDelta, h, RGB(r-(r*wmx2)/w2, g-(g*wmx2)/w2, b-(b*wmx2)/w2)); } PaintRect(dc,0,0,x,h,RGB(0,0,0)); // whatever's left ==> black // draw the 'constant' text // create a font, if we need to if (m_nameFont.GetSafeHandle()==NULL) { m_nameFont.CreateFont( 18, 0, 0, 0, FW_BOLD, 0, 0, 0, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, FF_MODERN, m_csFontName); } CFont * OldFont = dc.SelectObject(&m_nameFont); // back up a little cr.right-=5; // draw text in DC dc.SetBkMode(TRANSPARENT); dc.SetTextColor( ::GetSysColor( COLOR_3DHILIGHT)); dc.DrawText( m_csConstantText, cr + CPoint(1,1), DT_SINGLELINE | DT_RIGHT | DT_VCENTER); dc.SetTextColor( ::GetSysColor( COLOR_3DSHADOW)); dc.DrawText( m_csConstantText, cr, DT_SINGLELINE | DT_RIGHT | DT_VCENTER); // restore old font dc.SelectObject(OldFont); // Restore DC dc.SelectObject(pOldBitmap); }